//---------------------------------------------------------------------------
#include <vcl\vcl.h>
#pragma hdrstop

#include "Pattern.h"
//---------------------------------------------------------------------------


TIPattern::TIPattern(void)
{
	Clear();
}

void TIPattern::Clear(void)
{
	int i;
    for(i=0;i<MAX_PATTERN;i++) {
    	x[i] = y[i] = 0;
    }
    point = -1;
    maxx  = -1;
    maxy  = -1;
}
